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- On 22-May-97, Scott Douglas Matott sat on a keyboard and produced this mess:
-
- > I've been reading all these list game proposals and I have to
- > admit I'm kind of thrilled, who ever came up with this idea I think we all
- > owe you a good pat on the back!
-
- > My idea for a game is one that's been floating around in my head
- > for awhile now, ever since writing a Wolf-3D clone in C this past summer.
- > Why not take the traditional Ray-Caster abd turn it on it's side,
- > literally!
- > [snip!]
-
- It's a good idea for a game - I attempted something similar with the 3D
- extension a few years ago but got nowhere (mainly because the extension
- is so crap). :-(
-
- The problem with doing this for the AMOS list project is the amount of 3D
- and maths in it. It takes it out of the realm of the average programmers
- on this list. We don't want to isolate people.
-
- Personally, I think the best game for the list would be a strategy game.
- Maybe something like Command and Conquer, Syndicate, Settlers, etc. These
- kind of games aren't too demanding of AMOS, yet they can be very impressive
- and deep, and can easily be split into parts for programmers to do.
-
- Bye ____________________________________________________
- / \
- / Ben Wyatt - bwyatt@paston.co.uk or b.wyatt@uea.ac.uk \
- \ http://www.paston.co.uk/users/bwyatt/index.html /
- \____________________________________________________/
- (c)1995-97 Very Interesting Signatures Ltd.
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